Art, Photography, Autodesk, Computer Graphics, 3D art, Film, Comics, Sports, Beefy, Nerd
Main character is coming along.
He will be a granola cop. Need to polish everything, fix some faces, then bring it into mud box to make it look all fancy. I have never done it before so here goes nothing.
A quick render with physical sun and sky, no textures, of a main street created for the intro of a short animation I am working on.
Sometimes rigging a character just makes you want to make this face.
Me and mah babe at the ranger game Sunday. They demolished the Flyers, we demolished an order of waffle fries. 💙🗽🇺🇸
My favorite Invicta watch.
Taken with Canon 60d.
Made a microchip in maya for inside the phone of the previous post. A lot of mental ray reflection and refractions, as well as mia_material_x’s and messing around with the settings.
It’s all about the lighting. Mental Ray mental ray mental ray.
A little setup of a room for the opening of a short animation using Autodesk Maya.
I should add a little displacement map to the wood texture but maybe later.
Close up on the city scape. The settings in for rendering could be better but I lowered them just for the sake of putting a photo up.
Some pastel work for a project. Bought these cheap at Michael’s and they worked great.
Let’s go rangers.
Printed this cover design for a comic on a large scale for class.
Used illustrator for the lines and then colored in photoshop.
A quick Maya mental ray render of a town for an animation.
(Source: kalstedom, via meconviertoengeek)
Breaking bad tortuga tmnt mash up
One of those days.